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About | Fillrate Studios
About us

A small studio, built for speed.

Fillrate Studios is a small, AI-accelerated casual games studio. We ship fast, test on our own devices, and put every spare hour into polish instead of process.

Stage 01

The number that named us

In 1996, fill rate decided which graphics cards kept up with a game's ideas.

3dfx's Voodoo Graphics card won gamers over not with marketing, but because Quake and Tomb Raider ran at a fill rate rival hardware couldn't touch. For a few years, magazines printed fill-rate benchmark charts the way sports pages print box scores.

Fill rate measured how much of a world a machine could show you, per second, before your eye moved on.

That's the bet behind this studio: no hundred-person team, just speed. We build and ship an idea faster than a traditional studio finishes its first meeting about it, using AI to move through the parts of development that used to take a whole team.

Studio snapshotNow
●First titleChroma Core
●PlatformAndroid
●StatusIn testing
●Founded2026
Power-ups

How we work

+ Speed

Fast, not rushed

Sketch to playable faster than most teams finish scoping, with the time saved going into polish.

+ Craft

Small team, high bar

Every interaction is tuned until it feels immediate and satisfying.

+ Momentum

Light on failure

Games that celebrate pace and keep failure quick to move past.

Say hello

Questions, feedback, or partnership ideas?

We read every message that comes in.

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